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[Unity] Procedural Planets (E04: multiple noise filters)

Duration: 15:51Views: 122KLikes: 2.5KDate Created: Sep, 2018

Channel: Sebastian Lague

Category: Education

Tags: c#fbmunityprocedural generationplanetprocgenperlinnoisesimplexunity3dterrainprogramming

Description: In this episode we'll add support for having multiple noise filters, and create a new noise filter for producing ridge-like terrain. Get the project files for this episode: github.com/SebLague/Procedural-Planets Editor scripts: github.com/SebLague/Procedural-Planets/tree/master/Procedural%20Planet%20Hide%20Editor Support the creation of more tutorials and get early access to new videos: patreon.com/SebastianLague

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